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Living cities of vvardenfell
Living cities of vvardenfell













living cities of vvardenfell

However, when upgrading from a version with a different major version.With any earlier version with the same major version number. Each new version is reference compatible (i.e., won't cause doubling).I.e., if you have the original release, there's no reason to replace the locks.esp from it. This has not changed at all from the original release.Installation Installing LCV Locks and Schedules You should only use it if you're using LCV schedules and MCA 4.1 (it does not work with the newer MCA 5.0, so far as I know.) You'll find this patch mod in the Extras folder.

living cities of vvardenfell living cities of vvardenfell

Note: This esp must load BEFORE LCV Schdules.esp!.This mod fixes that to a minor degree (Seyda Neen and Balmora only). I.e., if you're waiting in an inn, no one will change schedules until you leave the inn. In general, LCV schedule changes will only happen while you're outside.Adds fishing boats at fishing villages.Adds training sessions at several locations.More guards come out at night (works brilliantly with mods such as TLM), and the schedules of NPC's have been done so as to imply who is sleeping with who, who is the shady business elf, so on and so forth. NPC's will go home at night, go to bars, go out at night, go shopping, go walking, and live their little lives on a daily basis. Vvardenfell (see Areas Covered), but does not modify, in any fashion, individual NPC's (thus avoiding incompatibility with other mods).

living cities of vvardenfell

  • Adds schedules to the NPC's in many of the towns in.
  • It comprises several esps, most concerned with NPC schedules, and one concerned with door locking schedules. Living Cities of Vvardenfell is generally concerned with varying the environment of Morrowind over the course of the day. Living Cities of Vvardenfell Living Cities of Vvardenfell















    Living cities of vvardenfell